More generators. . .

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Hello folks! This week has been spent on researching mostly. (since there are no “catastrophic” bugs, we decided to work on new generators.)

And I came with a few ideas.

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These are the new generator ideas. The English names of the maps are (in order): Road with a river and a forest, Arachnophobia, Topography Map, Circular Maze and Treehouse (Elvish)

Road with a river and a forest map is chosen for the new generator idea. Erhan and I exchanged lots of ideas and had a brainstorming session to flesh out the map.

The map consists of a bunch of parameters that adjusts the elements of the map:

Trees:

  • The density of the trees (how much are they scattered or clump?)
  • Number of trees
  • Growth location

River:

  • Length and thickness
  • Meander level
  • Branching

Rocks:

  • Number and size of the rocks
  • Topography of rocks
  • Location

The idea is still fresh so we decided to think on paper. You can check out the sketches we made:

Erhan’s:

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My sketches:

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Last but not least, I started to impelement this on Unity:

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I plan to implement this on next week, so stay in tune!

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