Hello folks! This week has been spent on researching mostly. (since there are no “catastrophic” bugs, we decided to work on new generators.)
And I came with a few ideas.
These are the new generator ideas. The English names of the maps are (in order): Road with a river and a forest, Arachnophobia, Topography Map, Circular Maze and Treehouse (Elvish)
Road with a river and a forest map is chosen for the new generator idea. Erhan and I exchanged lots of ideas and had a brainstorming session to flesh out the map.
The map consists of a bunch of parameters that adjusts the elements of the map:
- The density of the trees (how much are they scattered or clump?)
- Number of trees
- Growth location
- Length and thickness
- Meander level
- Number and size of the rocks
- Topography of rocks
The idea is still fresh so we decided to think on paper. You can check out the sketches we made:
Last but not least, I started to impelement this on Unity:
I plan to implement this on next week, so stay in tune!