Hello folks! This week’s been a blast! We have done the Subscription Model and ready to engage!
I’ve done its UI as well as the testing of locks/unlocks. I want to talk about the UI first. UI is made by NGUI plugin and as a Unity UI user before, I saw lots of resemblances between them (I know Unity acquired NGUI) and I had no brief knowledge of NGUI before. Thanks my prior knowledge about Unity UI (and some little research), I was able to adjust the new Store with Subscription Model.
The tricky part is adjusting all the items in the scene (labels, panels, texts, buttons etc.) with anchors. Anchors lets us adjust the items according to an another item in the scene. My main items to take reference are the left menu and the white background. I decided to take the center of the white background and the right edge of the left menu.
As you can see, the yellow lines indicate the anchors. These anchors allows me to make this scene adjust itself according to the screen resolution of an Android device. And it’s needed since there are thousands of devices and every brand/model has different resolutions. We want to see the app as similar as possible with every device, so we need to use them.
I’ll be talking about our testing process in the Part 2!
Stay in Tune!